/* One native image cursor, with the same states as the approved game cursor. */
@media (any-hover: hover) and (any-pointer: fine) {
  html { cursor: var(--paw-rest, auto); }
  :is(a, button, .btn, [data-dead], .kur, summary, #khud .tog, #kwitch),
  .hero .hero-motion-toggle { cursor: var(--paw-hover, pointer); }
  :is(a, button, .btn, [data-dead], .kur, summary, #khud .tog, #kwitch):active,
  .hero .hero-motion-toggle:active { cursor: var(--paw-press, pointer); }
}
